Over the course of the semester, we have explored a plethora of topics related to games and how they affect many different facets of our lives: from politics, to identity, to experience, etc. We even learned how to make games utilizing distinct platforms for game creation. Overall, this course challenged me to think about games in a new light. Despite being a relatively new media form in the context of modernity, the importance of video games continues to grow as the years go by. It is becoming a field in its own right, and learning about it through a literary … Continue reading Closing Thoughts on Course
Everyone has different identities, and these identities in turn affect the material reality of one’s life; these phenomena influence how a certain game may or may not be an escape from someone’s reality. One of the class readings that touches … Continue reading Returning to Questions of Escapism, Identity, and Bias in Computer Systems
TLAMINATOR wrote a great piece on the GBA and how certain games and game technologies evoke strong emotions for different generations. They specifically touched on Pokemon and how this game was a critical part of the Game Boy experience. TLAMINATOR’s inspiration … Continue reading I remember back when (pt. 2) . . .
Identity politics is the politics of the margin, the excluded, not recognized, etc. Once a group that is engaged in identity politics is integrated into the state, it becomes an interest group. How do games fit within the context of … Continue reading Games and Identity Politics
Never Alone successfully incorporates the genuine sights and sounds of the Artic. The collaboration of game developers and the indigenous people created a project that aims to use the immersion afforded by gaming and play to bring the story alive. … Continue reading A Look Into Never Alone
I have been playing Hearthstone for the past 3 years I would say and the prevalence of RNG has increased over the years I feel like. RNG stands for Random Number Generator, so it randomly selects a number through the … Continue reading RNG Decides the Winner
Frank Pasquale’s The Black Box Society isn’t simply about money and information, but instead the algorithmic control that he refers to in his work goes beyond money and information and into almost every aspect of our lives. Pasquale discusses some … Continue reading The Black Box